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2007-06-04
Source: This classic problem's status changes depending on whether the Japanese or Chinese rule sets are in effect. The position arises near the end of main line "solution". (You can thank me later for skipping over the nightmare of variations leading up to this diagram.)
Analysis:
Solution follows
(or click here to download SGF)
BUT NOT SO FAST! Under Chinese (Situational Superko) rules, Black cannot play at 5 to repeat the position from 4 moves back. So Black must make a big threat elsewhere, to which White responds. With the overall board position changed, Black can then go back to play at 5 and the cycle repeats. Note that White does not have to find any ko threats, so Black eventually runs out of big "elsewhere" moves, and dies by not being able to restart the 4 move cycle along the top right edge. In the original Igo Hatsuyo-ron problem (that started well before the top of page diagram), Black's only resource for life is this variation that ends in an Eternal Life ko. So with the Japanese rules, Black avoids death; with the Chinese rules, Black dies. Fascinating! Kind of makes you want to study Go the rest of your life, doesn't it?
Small board Go problems often require the logical rigor of the
Chinese rule set. Here are two other examples from the archive:
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