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2006-02-27
Source: Solution follows
Linear Go is Go played on a 1 by N "grid". For 1 by N Go, the Japanese rules' concept of life is ill-defined, so Linear Go uses the Situational SuperKo rule (no repeating a position with the same player to play), along with Chinese area scoring. Assume no komi. Two consecutive passes ends the game. Linear Go may actually be more complex than Go played on a square board with the same number of points. For example, proving optimal play on a 6x6 board is almost surely vastly easier than doing so for a 1x36 board. Hopefully the solution below will give you an appreciation for how, even for a "trivial" 1x6 position, optimal play is far from trivial! (But haven't we all come to expect such surprises from Go?)
So Black wins by 1 point.
But can Black do better than pass?
So White must counter-sacrifice with 6!
So the conclusion is that Black 1 was too greedy.
Black can do no better in the original position
than to pass for the 1 point win.
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